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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>KClose 3 - Latest Comments</title><link>http://kclose3.disqus.com/</link><description>My own pointless blog.</description><atom:link href="https://kclose3.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Tue, 21 Mar 2017 11:29:12 -0000</lastBuildDate><item><title>Re: Kclose3 @ Tumblr | And which way was the tentacle thingy with the bad...</title><link>http://kclose3.tumblr.com/post/158665808315#comment-3215190598</link><description>&lt;p&gt;"You know what they say: "If you want to save the world, you have to push a few old ladies down the stairs."&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">christurvey</dc:creator><pubDate>Tue, 21 Mar 2017 11:29:12 -0000</pubDate></item><item><title>Re: It&amp;#8217;s Character Building&amp;#8230;</title><link>http://kclose3.com/blog/2012/07/94983#comment-2210039332</link><description>&lt;p&gt;Unfortunately I don't.  I build the entire thing in Adobe Illustrator. It was fairly flexible and I made a couple of other characters with it afterwards, but it wasn't so flexible that it could be easily shared.&lt;/p&gt;&lt;p&gt;I suppose if you have access to Adobe Illustrator, I could offer up the original files and you could hack them up as needed. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Sun, 23 Aug 2015 10:56:54 -0000</pubDate></item><item><title>Re: It&amp;#8217;s Character Building&amp;#8230;</title><link>http://kclose3.com/blog/2012/07/94983#comment-2209558495</link><description>&lt;p&gt;do you have the template for that datafile?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dwayne Morash</dc:creator><pubDate>Sun, 23 Aug 2015 00:44:41 -0000</pubDate></item><item><title>Re: Kclose3 @ Tumblr | omgparticle: Motorcycle Adventures - Imgur You...</title><link>http://kclose3.tumblr.com/post/52317822382#comment-921397329</link><description>&lt;p&gt;Wish that was me,  one day. &lt;a href="http://www.reddit.com/r/motorcycles/comments/1fqf6s/motorcycle_adventure/" rel="nofollow noopener" target="_blank" title="http://www.reddit.com/r/motorcycles/comments/1fqf6s/motorcycle_adventure/"&gt;http://www.reddit.com/r/mot...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Matt Cooper</dc:creator><pubDate>Thu, 06 Jun 2013 16:03:42 -0000</pubDate></item><item><title>Re: It&amp;#8217;s Character Building&amp;#8230;</title><link>http://kclose3.com/blog/2012/07/94983#comment-838437156</link><description>&lt;p&gt;You are more than welcome to use it. I'd be proud to know it's being used for good!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Fri, 22 Mar 2013 09:30:47 -0000</pubDate></item><item><title>Re: It&amp;#8217;s Character Building&amp;#8230;</title><link>http://kclose3.com/blog/2012/07/94983#comment-837971840</link><description>&lt;p&gt;I know you don't have templates up for it; is it alright if I hack it for templates I'm making for an Avengers game? I want a SHIELD dossier feel.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bowie</dc:creator><pubDate>Thu, 21 Mar 2013 23:16:26 -0000</pubDate></item><item><title>Re: Kclose3 @ Tumblr | Huzzah! My Skull &amp; Shackles game is tonight!</title><link>http://kclose3.tumblr.com/post/42512264508#comment-795431333</link><description>&lt;p&gt; I've been keeping a character journal of the game so far (as I'm but a player). It's not published publicly since I'm keeping it mostly for my own purposes.&lt;/p&gt;&lt;p&gt;And yes, you could very easily introduce Ham Night. The first several adventures are just getting acclimated to the ship and meeting the crew through a series of daytime and nighttime activities. One of those could very easily be Ham Night.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Mon, 11 Feb 2013 08:59:41 -0000</pubDate></item><item><title>Re: Kclose3 @ Tumblr | Huzzah! My Skull &amp; Shackles game is tonight!</title><link>http://kclose3.tumblr.com/post/42512264508#comment-794858171</link><description>&lt;p&gt;Will you keep a journal of how it turns out?&lt;br&gt;Also, there is a way, at the very beginning of the adventure, to work in Ham Night (though the players may groan). &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steampunk Chef</dc:creator><pubDate>Sun, 10 Feb 2013 15:10:05 -0000</pubDate></item><item><title>Re: http://kclose3.tumblr.com/post/30317575339</title><link>http://kclose3.tumblr.com/post/30317575339#comment-639326328</link><description>&lt;p&gt; He did have the most videos on the computer.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Tue, 04 Sep 2012 08:59:46 -0000</pubDate></item><item><title>Re: http://kclose3.tumblr.com/post/30317575339</title><link>http://kclose3.tumblr.com/post/30317575339#comment-639138789</link><description>&lt;p&gt;I'm pretty sure that's Josh. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hollyface1975</dc:creator><pubDate>Tue, 04 Sep 2012 00:25:33 -0000</pubDate></item><item><title>Re: http://kclose3.tumblr.com/post/30317575339</title><link>http://kclose3.tumblr.com/post/30317575339#comment-639137816</link><description>&lt;p&gt;That is not my tongue. Although I'm trying to place the t-shirt. Also, I think I would remember if I took a video of my tongue. Ever. But I want to check and make sure. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hollyface1975</dc:creator><pubDate>Tue, 04 Sep 2012 00:22:59 -0000</pubDate></item><item><title>Re: http://kclose3.tumblr.com/post/30317575339</title><link>http://kclose3.tumblr.com/post/30317575339#comment-630904859</link><description>&lt;p&gt;Try casting &lt;a href="http://www.d20pfsrd.com/magic/all-spells/t/tongues" rel="nofollow noopener" target="_blank" title="http://www.d20pfsrd.com/magic/all-spells/t/tongues"&gt;http://www.d20pfsrd.com/mag...&lt;/a&gt; , maybe that will help. ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gravitas</dc:creator><pubDate>Mon, 27 Aug 2012 11:33:30 -0000</pubDate></item><item><title>Re: Four Hundred and Twenty Six Days&amp;#8230;</title><link>http://kclose3.com/blog/2012/06/94966#comment-578796738</link><description>&lt;p&gt;Awesome! I'm so excited. Admittedly, I keep looking at the Royal Enfields, as well, but for the price break, I think the Suzuki is the clear winner.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Fri, 06 Jul 2012 13:58:21 -0000</pubDate></item><item><title>Re: Four Hundred and Twenty Six Days&amp;#8230;</title><link>http://kclose3.com/blog/2012/06/94966#comment-572281321</link><description>&lt;p&gt;Suzukis are great! We've got a Suzuki Marauder 800.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Amanda Hall</dc:creator><pubDate>Fri, 29 Jun 2012 20:04:16 -0000</pubDate></item><item><title>Re: My Vision of the Future Remains Unchanged&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5017#comment-446909550</link><description>&lt;p&gt; Well, I was supposed to get the new lenses yesterday that offer the best correction for my straight ahead vision, but apparently they were cut wrong so I have to wait a little longer. The doctor tole me that I'll just have to learn to look with my face, rather than with my eyes.&lt;/p&gt;&lt;p&gt;I was telling a friend that and she immediately took it a step further and said I'd be looking with my shoulders like Michael Keaton's Batman.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Thu, 23 Feb 2012 09:24:03 -0000</pubDate></item><item><title>Re: My Vision of the Future Remains Unchanged&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5017#comment-446655675</link><description>&lt;p&gt;This was really interesting, Kacey!  I'm glad the MRI came back clean, and although the palsy cannot be completely done away with, do you think over time you'll learn to compensate for it in a way that is second-nature? &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JoshRose</dc:creator><pubDate>Thu, 23 Feb 2012 00:31:40 -0000</pubDate></item><item><title>Re: My Vision of the Future Remains Unchanged&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5017#comment-446587022</link><description>&lt;p&gt;Answers, yes.&lt;/p&gt;&lt;p&gt;Solutions, not so many. It's going to take time to get used tot he fact that double vision is somehting I'll always have to deal with. That and I was really getting excited about LASIK.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Wed, 22 Feb 2012 22:41:48 -0000</pubDate></item><item><title>Re: My Vision of the Future Remains Unchanged&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5017#comment-446577137</link><description>&lt;p&gt;At the very least, I'm glad you finally have answers.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tingsteph</dc:creator><pubDate>Wed, 22 Feb 2012 22:29:11 -0000</pubDate></item><item><title>Re: Finding the Path&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5009#comment-433416938</link><description>&lt;p&gt;It really is, in my opinion, the best fantasy system in the last 15 years. The people developing 5th Edition talk about crowd-sourcing their production, and trying to make it the best of all D&amp;amp;D products, but Paizo has already done that with Pathfinder. It's almost like WotC saw how successful the process was and decided to duplicate it.&lt;/p&gt;&lt;p&gt;Seriously, though, if you're interested, I might be willing to squeeze you in to a game session here and there.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Wed, 08 Feb 2012 18:44:39 -0000</pubDate></item><item><title>Re: Finding the Path&amp;#8230;</title><link>http://kclose3.com/blog/2012/02/5009#comment-433360396</link><description>&lt;p&gt;I sat in on one session of Pathfinder and found it to be pretty interesting. I never got a chance to play 3.0 or 3.5 (or 4 for the matter) because my gaming group was decidedly not interested (while I was mildly curious). So the last D&amp;amp;D I've played was 2e. As a result, Pathfinder struck me as fixing a lot of what was wrong with 2e. I may try to weasel it into my group somehow... &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shedrick Pittman</dc:creator><pubDate>Wed, 08 Feb 2012 17:26:36 -0000</pubDate></item><item><title>Re: Eyestrain Or Not&amp;#8230;</title><link>http://kclose3.com/blog/2011/12/4977#comment-382071637</link><description>&lt;p&gt;Awesome, thanks! I do have a very good recommendation from one of my lab attendants, but I am definitely interested in other suggestions.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Thu, 08 Dec 2011 10:08:07 -0000</pubDate></item><item><title>Re: Eyestrain Or Not&amp;#8230;</title><link>http://kclose3.com/blog/2011/12/4977#comment-381698981</link><description>&lt;p&gt;Remind me tomorrow and I'll give you the info for my doc if you want it.&lt;/p&gt;&lt;p&gt;I went to an elderly optometrist for most of my childhood, and never had a problem.  When he retired, we went to the docs attached to LensCrafters and the like, and it just... wasn't the same.  The guy I go to now is another pro optometrist - they also do laser surgery - and every time I've dealt with them, it's been nothing but a pleasure.  They don't sell glasses, and it's a bit of a drive, but I'm not leaving until he retires, too.  :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sarah</dc:creator><pubDate>Wed, 07 Dec 2011 20:48:27 -0000</pubDate></item><item><title>Re: Everything That&amp;#8217;s Old is New Again&amp;#8230;</title><link>http://kclose3.com/blog/2011/11/4963#comment-366601418</link><description>&lt;p&gt;Unfortunately, I have never seen it up and running. So while it may have a communicable message, the work is non-functional, and thus ineffective. So it kind of falls in to the category of "not ready for exhibition." A photographer wouldn't hang a show if the photos weren't meticulously corrected and inspected, a painter wouldn't show a painting to the public that was still wet, and metalwork isn't put on display without a significant amount of polish. If the artwork is inoperable, then it can't be successful until it's fully finished.&lt;/p&gt;&lt;p&gt;I always feel like there's a certain level of "halfassedness" to the New Media work. They spend hours and hours on the programming, or the logistics of something, but when it comes down to realization and presentation, they just kind of throw it together with duct tape and cardboard and hope it holds up for the duration of the show. The piece needs to be fully realized to be truly successful. Otherwise, in my mind, it's simply a prototype - not art.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Thu, 17 Nov 2011 09:21:19 -0000</pubDate></item><item><title>Re: Everything That&amp;#8217;s Old is New Again&amp;#8230;</title><link>http://kclose3.com/blog/2011/11/4963#comment-366551605</link><description>&lt;p&gt;I think the one piece down there that works (if it were actually functional) is the piece you photographed. It is about the consumption of media (ads, news, tv, entertainment, etc) as though it were vital for existence. Other than that piece, I have a hard time calling those displays "art."&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Akvanecek</dc:creator><pubDate>Thu, 17 Nov 2011 07:56:24 -0000</pubDate></item><item><title>Re: The Importance of Insignificance&amp;#8230;</title><link>http://kclose3.com/blog/2011/09/4879#comment-317464345</link><description>&lt;p&gt;Yes! And I agree that we are technically paying them simply by giving them hits and readership, but largely they are doing everything for free, so your options really are adapt or quit. I think it's the stress levels of society that lead us to burst out in rage at even the most insignificant things. We were not designed to maintain such high levels of tension, so we explode at stupid stuff without even thinking twice.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kacey3</dc:creator><pubDate>Thu, 22 Sep 2011 11:08:56 -0000</pubDate></item></channel></rss>